namespace CSharpProjekt {
    partial class NeuesSpielDialog {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing) {
            if (disposing && (components != null)) {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent() {
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.spieler1TextBox = new System.Windows.Forms.TextBox();
            this.spieler2TextBox = new System.Windows.Forms.TextBox();
            this.neuesSpielButton = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(12, 9);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(79, 13);
            this.label1.TabIndex = 0;
            this.label1.Text = "Name Spieler 1";
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(12, 52);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(79, 13);
            this.label2.TabIndex = 0;
            this.label2.Text = "Name Spieler 2";
            // 
            // spieler1TextBox
            // 
            this.spieler1TextBox.Location = new System.Drawing.Point(132, 9);
            this.spieler1TextBox.Name = "spieler1TextBox";
            this.spieler1TextBox.Size = new System.Drawing.Size(219, 20);
            this.spieler1TextBox.TabIndex = 1;
            // 
            // spieler2TextBox
            // 
            this.spieler2TextBox.Location = new System.Drawing.Point(132, 49);
            this.spieler2TextBox.Name = "spieler2TextBox";
            this.spieler2TextBox.Size = new System.Drawing.Size(219, 20);
            this.spieler2TextBox.TabIndex = 2;
            // 
            // neuesSpielButton
            // 
            this.neuesSpielButton.Location = new System.Drawing.Point(15, 109);
            this.neuesSpielButton.Name = "neuesSpielButton";
            this.neuesSpielButton.Size = new System.Drawing.Size(336, 23);
            this.neuesSpielButton.TabIndex = 3;
            this.neuesSpielButton.Text = "Neues Spiel erstellen";
            this.neuesSpielButton.UseVisualStyleBackColor = true;
            this.neuesSpielButton.Click += new System.EventHandler(this.neuesSpielButton_Click);
            // 
            // NeuesSpielDialog
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(374, 165);
            this.Controls.Add(this.neuesSpielButton);
            this.Controls.Add(this.spieler2TextBox);
            this.Controls.Add(this.spieler1TextBox);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.label1);
            this.Name = "NeuesSpielDialog";
            this.Text = "Neues Spiel";
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.TextBox spieler1TextBox;
        private System.Windows.Forms.TextBox spieler2TextBox;
        private System.Windows.Forms.Button neuesSpielButton;
    }
}