using System;
using System.Collections.Generic;
using System.Text;

namespace CSharpProjekt {
    class AngriffsBonus : IAttribut {
        int bonus;

        public int Bonus {
            get { return bonus; }
            set { bonus = value; }
        }

        public AngriffsBonus (int bonus) {
            this.bonus = bonus;
        }

        public void Ausführen (Spieler spieler) {
            //move along, nothing to see here
        }

        public override string ToString () {
            return "Kampfpunkte " + (bonus >= 0 ? "+" + bonus : "-" + (-bonus));
        }
    }
}
