//------------------------------------------------------------------------------
// <auto-generated>
//     Dieser Code wurde von einem Tool generiert.
//     Laufzeitversion:2.0.50727.3625
//
//     Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
//     der Code erneut generiert wird.
// </auto-generated>
//------------------------------------------------------------------------------

namespace Projekt {
    using System;
    
    
    /// <summary>
    ///   Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
    /// </summary>
    // Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
    // -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
    // Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
    // mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Bilder {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Bilder() {
        }
        
        /// <summary>
        ///   Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Projekt.Bilder", typeof(Bilder).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
        ///   Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        internal static System.Drawing.Bitmap Amulet1 {
            get {
                object obj = ResourceManager.GetObject("Amulet1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Amulet2 {
            get {
                object obj = ResourceManager.GetObject("Amulet2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Box1 {
            get {
                object obj = ResourceManager.GetObject("Box1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Box2 {
            get {
                object obj = ResourceManager.GetObject("Box2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap door {
            get {
                object obj = ResourceManager.GetObject("door", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Elf1 {
            get {
                object obj = ResourceManager.GetObject("Elf1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Elf2 {
            get {
                object obj = ResourceManager.GetObject("Elf2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Elf3 {
            get {
                object obj = ResourceManager.GetObject("Elf3", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Elf4 {
            get {
                object obj = ResourceManager.GetObject("Elf4", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Helm1 {
            get {
                object obj = ResourceManager.GetObject("Helm1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Helm2 {
            get {
                object obj = ResourceManager.GetObject("Helm2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Hose1 {
            get {
                object obj = ResourceManager.GetObject("Hose1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Hose2 {
            get {
                object obj = ResourceManager.GetObject("Hose2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Mensch1 {
            get {
                object obj = ResourceManager.GetObject("Mensch1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Mensch2 {
            get {
                object obj = ResourceManager.GetObject("Mensch2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Mensch3 {
            get {
                object obj = ResourceManager.GetObject("Mensch3", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Mensch4 {
            get {
                object obj = ResourceManager.GetObject("Mensch4", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Monster1 {
            get {
                object obj = ResourceManager.GetObject("Monster1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Monster2 {
            get {
                object obj = ResourceManager.GetObject("Monster2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Monster3 {
            get {
                object obj = ResourceManager.GetObject("Monster3", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Monster4 {
            get {
                object obj = ResourceManager.GetObject("Monster4", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Platte1 {
            get {
                object obj = ResourceManager.GetObject("Platte1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Platte2 {
            get {
                object obj = ResourceManager.GetObject("Platte2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Schild1 {
            get {
                object obj = ResourceManager.GetObject("Schild1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Schild2 {
            get {
                object obj = ResourceManager.GetObject("Schild2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Schuhe1 {
            get {
                object obj = ResourceManager.GetObject("Schuhe1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Schuhe2 {
            get {
                object obj = ResourceManager.GetObject("Schuhe2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Schwert1 {
            get {
                object obj = ResourceManager.GetObject("Schwert1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Schwert2 {
            get {
                object obj = ResourceManager.GetObject("Schwert2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap smiley {
            get {
                object obj = ResourceManager.GetObject("smiley", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die  ähnelt.
        /// </summary>
        internal static string String {
            get {
                return ResourceManager.GetString("String", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die  ähnelt.
        /// </summary>
        internal static string String1 {
            get {
                return ResourceManager.GetString("String1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die  ähnelt.
        /// </summary>
        internal static string String2 {
            get {
                return ResourceManager.GetString("String2", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die  ähnelt.
        /// </summary>
        internal static string String3 {
            get {
                return ResourceManager.GetString("String3", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die  ähnelt.
        /// </summary>
        internal static string String4 {
            get {
                return ResourceManager.GetString("String4", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die  ähnelt.
        /// </summary>
        internal static string String5 {
            get {
                return ResourceManager.GetString("String5", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die  ähnelt.
        /// </summary>
        internal static string String6 {
            get {
                return ResourceManager.GetString("String6", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Sucht eine lokalisierte Zeichenfolge, die  ähnelt.
        /// </summary>
        internal static string String7 {
            get {
                return ResourceManager.GetString("String7", resourceCulture);
            }
        }
        
        internal static System.Drawing.Bitmap Tod {
            get {
                object obj = ResourceManager.GetObject("Tod", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap wall {
            get {
                object obj = ResourceManager.GetObject("wall", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap wall_left {
            get {
                object obj = ResourceManager.GetObject("wall_left", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap wall_right {
            get {
                object obj = ResourceManager.GetObject("wall_right", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Zwerg1 {
            get {
                object obj = ResourceManager.GetObject("Zwerg1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Zwerg2 {
            get {
                object obj = ResourceManager.GetObject("Zwerg2", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Zwerg3 {
            get {
                object obj = ResourceManager.GetObject("Zwerg3", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Zwerg4 {
            get {
                object obj = ResourceManager.GetObject("Zwerg4", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}
